Quotes: Media Violence

Here are quotes about media violence and it’s destructive power.  Refraining for media violence is a great way to prepare for an LDS mission.

Children will watch anything, and when a broadcaster uses crime and violence and other shoddy devices to monopolize a child’s attention, it’s worse than taking candy from a baby. It is taking precious time from the process of growing up.— Newton Minow

By the age of 18, the average child has witnessed 200,000 acts of violence, including 18,000 simulated murders, on television. It is not always easy to provide clear, consistent structure for children, but providing it often helps keep children safe and helps them grow to be responsible adults. — Jean Clarke

Depictions of violence often glamorize vicious behavior. They offend the Spirit and make you less able to respond to others in a sensitive, caring way. They contradict the Savior’s message of love for one another. — For the Strength of Youth

I believe the entertainment industry cannot portray on film people gunned down in cold blood, in living color, and not have it affect the attitudes and thoughts of some of the people who see it… I believe that the desensitizing effect of such media abuses on the hearts and souls of those who are exposed to them results in a partial fulfillment of the Savior’s statement that ‘because iniquity shall abound, the love of many shall wax cold’. — M. Russell Ballard

A diet of violence or pornography dulls the senses, and future exposures need to be rougher and more extreme. Soon the person is desensitized and is unable to react in a sensitive, caring, responsible manner, especially to those in his own home and family. Good people can become infested with this material and it can have terrifying, destructive consequences. — Marvin J. Ashton

Contention, especially violence, is not the way to deal with our problems. Unfortunately, television, videos, movies, and electronic games teach otherwise. Even cartoons and many children’s programs depict violence in amusing ways, suggesting that no one really gets hurt and that any disagreement can be solved by a karate kick or the use of some weapon. — Harold Oaks

The same media people that claim violence on TV doesn’t influence people, are perfectly willing to sell you advertising time. — Author Unknown

Today the data linking violence in the media to violence in society are superior to those linking cancer and tobacco. — David Grossman

A CBS executive told me his plan. He knows all about the link between media and violence. His own in-house people have advised him to protect his child from the poison his industry is bringing to America’s children. He is not going to expose his child to TV until she’s old enough to learn how to read. And then he will select very carefully what she sees. He and his wife plan to send her to a daycare center that has no television, and he plans to show her only age-appropriate videos. That should be the bare minimum with children: Show them only age-appropriate videos, and think hard about what is age appropriate. — David Grossman

TV rarely shows the consequences of violence. Guardians of law and order whether it’s Maxwell Smart, Kojak, or the Miami Vice squad emerge from their conflicts with little more than a scrape. Occasionally, unlucky characters (but never the hero!) end up in a nice clean hospital bed. — Barbara Osborn

Exposing children and adolescents (or ‘youth’) to violent visual media increases the likelihood that they will engage in physical aggression against another person. By ‘physical aggression’ we mean behavior that is intended to harm another person physically, such as hitting with a fist or some object. A single brief exposure to violent media can increase aggression in the immediate situation. Repeated exposure leads to general increases in aggressiveness over time. — Craig Anderson

These data suggest very strongly that participating in the playing of violent video games by children and youth increase aggressive thought and behavior; increase antisocial behavior and delinquency; engender poor school performance; desensitize the game player to violence. — Leland Yee

The more children see of violence, the more numb they are to the deadly consequences of violence. Now, video games like ‘Mortal Kombat,’ ‘Killer Instinct,’ and ‘Doom,’ the very game played obsessively by the two young men who ended so many lives in Littleton, make our children more active participants in simulated violence. — Bill Clinton

Violent video games are an ideal environment in which to learn violence. Violent video games: Place the player in the role of the aggressor and reward him or her for violent behavior. Allow the player to rehearse an entire behavioral script from provocation to choosing a violent resolution of conflict. Are addictive – kids want to play them for hours to improve their playing skills, and repetition increases learning.— Pamela Eakes

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